By Sylvain Ratabouil
About This Book
- Create excessive functionality cellular purposes with C/C++ and combine with Java
- Exploit complicated Android gains comparable to pix, sound, enter, and sensing
- Port and reuse your individual or third-party libraries from the prolific C/C++ ecosystem
Who This e-book Is For
Are you an Android Java programmer who wishes extra functionality? Are you a C/C++ developer who doesn’t are looking to hassle with the complexity of Java and its out-of-control rubbish collector? do you need to create speedy in depth multimedia functions or video games? If you’ve spoke back convinced to any of those questions then this publication is for you. With a few normal wisdom of C/C++ improvement, it is possible for you to to dive headfirst into local Android development.
What you'll Learn
- Build your first Android local undertaking from scratch
- Communicate with Java via Java local Interfaces
- Learn the most important layout intricacies of making a local OpenGL ES 2.0 photos application
- Initialize, play, and list sound and tune with OpenSL ES
- Handle enter occasions and sensors to create various interplay types
- Port an present library on Android by way of compiling commonest C++ frameworks on Android
- Interface and optimize the prevailing code with RenderScript
- Combine pics, sound, enter, sensors, and physics on your application
Android NDK is all approximately injecting high-performance and transportable code into your cellular apps by means of exploiting the utmost pace of the equipment they run on.
This publication will aid you create C/C++-enabled cellular functions and combine them with Java. The books begins with instructing you ways to entry local API and port libraries utilized in the most profitable Android purposes. subsequent, you are going to flow directly to create a true local software undertaking in the course of the whole implementation of a local API and porting latest third-party libraries. relocating ahead, you are going to methods to entry the keyboard and enter peripherals and browse accelerometer or orientation sensors. eventually, you'll dive into extra complex issues corresponding to RenderScript.
Read Online or Download Android NDK: Beginner's Guide - Second Edition PDF
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Extra resources for Android NDK: Beginner's Guide - Second Edition
Android NDK: Beginner's Guide - Second Edition by Sylvain Ratabouil